IPad Reality Check
Posted on June 05, 2010 by Mediabids
Interesting points relating to the IPad by Steve Smith of MIN Online in his column, Eye on Digital Media:
IPad Reality Check
Whether the tablet platform is in fact the game changer many publishers
want it to be, it is easy to let the glare of the iPad blind us
to some realities of the platform that are apparent to those of us who
have used the device extensively since day one.
1. The iPad will change your Web strategy. At a recent min Webinar
on magazines developing for e-books and tablets, I was surprised to see
that excitement for the iPad exposed the ongoing frustrations publishers
have with the Web. Low user engagement, brand dilution, poor monetization, and poor
design sense all seemed to characterize the experience of many magazines on the Web.
Condé Nast vp/editorial operations Rick Levine showed a chart comparing the monthly
time spent with Gentlemen's Quarterly in print, online, and in the iPhone app. For the
first three issues that GQ appeared on the iPhone, its users spent about 70 minutes per
issue, on par with the print GQ and about five times longer than time spent per unique
user at gq.com. If these new mobile screens take off, publishers will be rethinking and
perhaps scaling back the Web strategies they have been developing for years.
2. Not so fast. Apps now compete with the Web. One of the unanticipated consequences
of the tablet platform's larger screen is that full Web browsing is now much more viable
than it was on smart phones. The tablet format diminishes that rationale for an app and
so a publisher's branded magazine app will compete with its own Web site.
Entertainment Weekly has tried to recognize the divide by integrating a Web site
viewer with its good Must List app. USA Today engages the problem by re-engineering
its Web content so thoroughly into a better touch-driven experience in the app that
you don't bother hitting the brand on the Web.
3. The ads on the iPad suck. I am not sure why these haven't been raised yet. Most
of the early ad units in magazine apps rely almost entirely on the impact of the original
print ad or pull in a tv spot. There are very few consumer brand apps except for
a forgettable trifle from The Gap and a more ambitious athlete trainer from Nike. The
real opportunity for publishers with in-app advertising is to develop mini-apps for
clients that run within the media’s app and truly leverage the touch and multimedia
capabilities of the format.
4. Cost and standardization will be the choke points to adoption of tablet magazines.
Publishers appear to be digging in their heels over price and seem ready to
defy the loud consumer sentiment against high single-issue pricing. If "Tablet-ized"
magazines are going to keep "enhanced" pricing for "enhanced" iPad magazines, they
need to make a much better case for where they are adding the value.
Being on the iPad with some cool navigation and added videos or little spinning
twirly things does not earn a publisher multiples more than what a reader pays for a
subscription. Publishers need to start thinking about including tangible assets like
special subscriber-only utility apps or in-app games and puzzles. And speaking of
spinning twirly things...stop reinventing the wheel. It is irritating and ultimately
counterproductive to have readers learn a new interface for every digital magazine.
The bottom-line lesson that overarches all of the above is that publishers should not
mistake the Tablet app environment as a full break with the past. Users are bringing
certain expectations for pricing and usability that are informed by a decade of Web
experience. Magazine apps have to share a platform with the Web, and what your brand
does on the tablet platform will have to work in concert with print and Web strategies.
If you think that the iPad promises a simple "reset" of the digital relationship
between publishers and readers, then think harder.
Tagged advertising mediabids print ipad online media ads magazines newspapers publishing min
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